Privacy Policy
Last updated 8 November 2026
The short version
- We collect what the game needs to work: your sign-in, your profile, your games, your friends and your chats with them.
- Other players see your username, photo, title, rank and stats. Only your friends see your chats with them.
- Ads are shown by Unity LevelPlay and Google AdMob. On iPhone we ask before any tracking, and you can say no.
- We never sell your personal information.
- You can delete your account and its data any time from Settings > Delete account.
1. Who we are
Quizia is a multiplayer trivia game for iPhone and Android, made by Levi ("we", "us"). This policy explains what information the game collects, why, and the choices you have. It applies to the Quizia app and to this website.
2. What we collect
Information you give us
- Account. If you sign up with email, we keep your email address. Your password is handled by Firebase Authentication (Google), and we never see it. If you continue with Google, Facebook or Apple, that service shares your name, email address, profile picture and an account ID with us. With Apple you can choose to hide your email.
- Profile. Your username, the profile photo you choose or take, your title, player card style and language.
- Friends and chat. Your friends list, friend requests, game invites, the messages you send to friends, and players you block.
- Reports. Bug reports, question reports and player reports you send, including what you write in them.
Information created when you play
- Gameplay. Your matches and their results, answers, scores, rank and ranked points, coins, items you own, daily rewards, milestones, Daily Quizle results, category statistics and match history.
- Online status. Whether you're online or in a game and when you were last online, which your friends can see.
- Purchases. When you buy coins, Apple or Google handles the payment. We receive a receipt to check the purchase and add your coins. We never see your card or bank details.
- Notifications. If you allow notifications, a push token so we can tell you about invites, friend requests and messages.
Information collected automatically
- Device and usage. Device model, operating system, app version, language, approximate country, an app instance ID, and which screens and features are used. This comes from Firebase Analytics. If the app crashes, a crash report (what the app was doing, device model and app version) is sent to Firebase Crashlytics so we can fix it. If you play as a guest, the app also tells our server once a day that a guest played, with no ID or other details attached, so we can count guest players.
- Network. Your IP address, which Unity's multiplayer services (Relay and Lobby) use to connect you to other players in a match.
- Advertising. See Ads and analytics.
We don't collect your precise location, contacts or phone number.
3. How we use it
- To run the game: sign-in, matchmaking, multiplayer matches, ranks, leaderboards, friends, chat and invites.
- To keep your progress, coins and items safe and in sync across sessions.
- To send the notifications you've allowed.
- To handle reports, moderate abusive behaviour and prevent cheating and fraud.
- To fix bugs, understand which features people use and improve the game.
- To show ads, which keep Quizia free.
- To check purchases and comply with the law.
If you're in the EEA or UK, our legal bases are: performing our agreement with you (running the game and your account), our legitimate interests (security, preventing abuse, improving the game), and your consent (personalised ads and tracking, notifications). You can withdraw consent at any time in your device settings.
4. Who can see it
Other players
Your username, profile photo, title, player card, rank, stats, match history and leaderboard positions can be seen by other players. Friends also see your online status and your chats with them. Players you report aren't told who reported them.
Service providers
We use these companies to run Quizia. They only process your information to provide their service to us:
| Provider | What for |
|---|---|
| Google Firebase | Sign-in, database, file storage, server functions, push notifications, analytics, crash reports, hosting |
| Unity | Multiplayer connections (Relay, Lobby), ads mediation (LevelPlay), in-app purchases |
| Google AdMob | Showing and measuring ads |
| Apple, Google | Sign in with Apple, Google sign-in, App Store and Google Play payments |
| Meta | Facebook Login, if you choose it |
| Google Cloud Translation, Google Gemini | Translating quiz questions. No personal information is sent. |
We don't sell or rent your personal information. We may share information if the law requires it, to protect players or our rights, or as part of a merger or sale of the game, in which case this policy would still apply to your information.
5. Ads and analytics
Quizia shows banner ads through Unity LevelPlay and Google AdMob. These networks may collect your device's advertising ID (the IDFA on iPhone, only if you allow tracking, or the Android advertising ID), IP address, device information and how you interact with ads, so they can show ads, limit repeats, measure results and prevent ad fraud.
- iPhone: we ask permission before any tracking. If you say no, you'll still see ads, but they won't be personalised using your advertising ID. You can change this in Settings > Privacy & Security > Tracking.
- Android: you can reset or delete your advertising ID in Settings > Privacy > Ads (it depends on the phone).
To find out more, see the privacy policies of Unity and Google.
6. Where it's stored
Your account and game data are stored on Google Cloud servers in Europe. Some server functions run in the United States, and our providers may process information in other countries. Where information leaves the EEA or UK, the providers use the safeguards the law requires, such as the European Commission's Standard Contractual Clauses.
7. How long we keep it
- We keep your account and game data for as long as your account exists.
- When you delete your account, your sign-in, profile, photo, stats, coins, items, match history, friend links and push tokens are deleted straight away. Other players' copies of your old chat messages stay in their conversations until they delete them.
- Reports are kept for as long as we need them to deal with abuse.
- Analytics and advertising data are kept for as long as Google's and Unity's settings allow, then deleted.
8. Your choices and rights
- Edit your profile any time in the app.
- Notifications: turn them off in your phone's settings.
- Block any player so they can't message you.
- Delete your account in Settings > Delete account, or follow the steps on our account deletion page.
Depending on where you live (for example in the EEA, the UK or California), you may have the right to access, correct, download or delete your personal information, to object to or restrict how we use it, and to complain to your local data protection authority. To make a request, email us at the address below. We'll reply within 30 days and may ask you to confirm the account is yours. We don't sell or share personal information for cross-context behavioural advertising as defined by California law, other than through the ads described above, which you can limit with the device settings in section 5.
9. Children
Quizia isn't meant for children under 13, and we don't knowingly collect information from them. If you think a child under 13 has an account, contact us and we'll delete it.
10. Security
Information is sent over encrypted connections, and database access is limited by security rules so players can only change their own data. No system is perfectly secure, but we work to protect your information and fix problems quickly.
11. Changes to this policy
If we change this policy, we'll update the date at the top. If the changes are significant, we'll also let you know in the app.
12. Contact us
Questions or requests about your privacy: levi.bailey@hotmail.com. You can also use Settings > Report a Bug in the app.
